Hey guys, it's your buddy Quakeman. Tonight, I decided to play some Singleplayer for nostalgic purposes and just because I was in the mood to kill some ogres. Anyway, while playing through, I've found that almost every elevator is bugged. Now what happens is, while riding up the elevator, Quakeman suddenly bangs his head on an invisible ceiling and the elevator goes back down. Luckily, using my particular set of skills, I found that this bug can be shaken off just by jumping through the whole elevator ride 
So I went back to playing, seeing that this wasn't exactly a game breaking bug, until now a worse problem on E2m6 occured. When riding up the gold key elevator (the one that goes to 3 floors), I got shot upwards once it stopped on the second floor, taking a HUGE amount of damage. Luckily, having fought demons my entire life, I was able to finish the level despite the games attempts to make me have to complain.
Now this is where I draw the line: once I reached E3M2, the silver rune key, the one that is right in front of you at the start of the level and suppose to drop down the elevator once you try to approach it, does not drop down. This makes the entire level pointless now, it can be beat in less than 20 seconds.
Has anyone else had this problem? Hopefully we can get this thing patched up! Thanks guys.
Oh yeah, and it is the newest version of ProQuake, 4.

So I went back to playing, seeing that this wasn't exactly a game breaking bug, until now a worse problem on E2m6 occured. When riding up the gold key elevator (the one that goes to 3 floors), I got shot upwards once it stopped on the second floor, taking a HUGE amount of damage. Luckily, having fought demons my entire life, I was able to finish the level despite the games attempts to make me have to complain.
Now this is where I draw the line: once I reached E3M2, the silver rune key, the one that is right in front of you at the start of the level and suppose to drop down the elevator once you try to approach it, does not drop down. This makes the entire level pointless now, it can be beat in less than 20 seconds.

Has anyone else had this problem? Hopefully we can get this thing patched up! Thanks guys.

Oh yeah, and it is the newest version of ProQuake, 4.
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