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Darkplaces highquality config

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  • #16
    0_o I want!

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    • #17
      Originally posted by Canadian*Sniper View Post
      0_o I want!
      New darkplaces and dpmod posted just a few hours ago, submitted news to quakeone.com (and elsewhere) but it hasn't been posted yet.

      And it now has a fully browsable copy of the readme online

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      • #18
        Originally posted by Canadian*Sniper View Post
        0_o I want!
        New darkplaces and dpmod posted just a few hours ago, submitted news to quakeone.com (and elsewhere) but it hasn't been posted yet.

        And it now has a fully browsable copy of the readme online

        Note: I'm open to suggestions on anything not explained well by the readme

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        • #19
          wow @ InvincibleDrone

          that set of dm3 textures is the ugliest i've seen so far
          the map looks like a salad of random textures
          one quake to rule them all.

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          • #20
            I use those settings to kill my graphic card with DP
            Code:
            cl_decals 1
            cl_stainmaps 1
            
            cl_noplayershadow 0
            
            cl_particles_blood 1
            cl_particles_bubbles 1
            cl_particles_bulletimpacts 1
            cl_particles_explosions_bubbles 1
            cl_particles_explosions_shell 0 //1
            cl_particles_explosions_smokes 1
            cl_particles_explosions_sparks 1
            cl_particles_quality 1
            cl_particles_rain 1
            cl_particles_size 1
            cl_particles_smoke 1
            cl_particles_snow 1
            cl_particles_sparks 1
            
            gl_picmip 0
            gl_texture_anisotropy 16
            r_detailtextures 1
            
            gl_polyblend 1
            
            r_shadow_bumpscale_basetexture 5
            r_shadow_bumpscale_bumpmap 4
            
            r_sky 1
            
            r_waterscroll 1
            r_waterwarp 1
            
            r_bloom 1
            r_coronas 1
            r_dynamic 1
            r_glsl_deluxemapping 2
            r_glsl_offsetmapping 1
            r_glsl_offsetmapping_reliefmapping 1
            r_hdr 1
            r_shadow_gloss 1
            r_shadow_realtime_dlight 1
            r_shadow_realtime_dlight_shadows 1
            r_shadow_realtime_world 1
            r_shadow_realtime_world_dlightshadows 1
            r_shadow_realtime_world_shadows 1
            
            vid_width 1600
            vid_height 1200

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