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Vr2 v2.2.4

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  • Vr2 v2.2.4

    Originally posted by [url]http://entar.quakedev.com[/url]
    The new version of Vengeance r2, v2.2.4, has been released to the public!

    New features include:

    * Changed sv.lightstyles to a regular array to avoid trouble with the hunk
    * Removed smoke changing to bubbles underwater (wha?)
    * Added cubemap support (thanks Black)
    * Added _gloss texture loading, laying the path for specular maps
    * Added multiple skin loading to md3 loader
    * Added skybox name parsing from entity lump
    * Fixed bug in md3 model drawing when realtime lighting is enabled
    * Fixed black models bug with r_fullbright 1
    * Fixed bug in reflective water
    * Optimized rtlighting world draw
    * Cleanup and various tweaks and bugfixes


    The new version is available in .zip format, here. Have fun!
    :d
    A signature? Oh dear.

  • #2
    sweet! It's in zip format! I'm stoked!

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    • #3
      I'll check this out!
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      • #4
        Ok, I loaded it up, and nothing.

        Everything seems to work fine except the fact what I can't see anything!

        I can see my ammo amount, health, time, FPS, crosshair, level messages, but no level. anything that has to deal with actually being in the game is 100% black meaning I cannot see it! The crosshair does show and the sounds work just fine, I messed with the brightness settings and no luck..

        I'm runnin an ATI Radeon 9800Pro 128M AGP video card, AMD Sempron 2800+ 1.5GB DDR RAM.

        What gives?
        QuakeOne.com
        Quake One Resurrection

        QuakeOne.com/qrack
        Great Quake engine

        Qrack 1.60.1 Ubuntu Guide
        Get Qrack 1.60.1 running in Ubuntu!

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        • #5
          My first inclination is to point out your *cough*devil*cough*evil*cough* ATI video card. There may be some kind of picky problem with the fragment shader and the ATI card or something. Try turning off the realtime lighting options in the Video -> Graphics Menu. I'd also like to know if this problem was present in previous versions.

          EDIT: Also, check if, when you start up, there are some messages in the console about errors loading fragment or vertex shaders. I suspect these will be in the console if turning off realtime lighting fixes your problems.
          Last edited by Entar; 04-21-2007, 04:57 PM.
          A signature? Oh dear.

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