I recently downloaded and setup Primevil's player skin for Darkplaces. It irked me that it didn't have colors, so I looked at DP_GFX_EXTERNALTEXTURES and got what i needed to make the colors work (i didn't use .tga, since I couldn't figure out how to get them to work with Darkplaces). With LordHavoc's help, I got it working using GIMP-2.2.
I'm not sure if these will work in Qrack or any other non-DP engine, I couldn't get it working in Qrack. Here are player.mdl_0.png, player.mdl_0_shirt.png, and player.mdl_0_pants.png (just re-name the files and put them in c:\quake\id1\progs(for DP)):



Heres how I did it: I fuzzy selected only the shirt parts (it took awhile for me to get fuzzy select working the right way) and then inverted the selection, which selected the whole rest of the player model. I made the whole selection black, so only the shirt areas showed. I then re-inverted the selection, and made the shirt areas grayscale. I saved it as player.mdl_0_shirt.png and tweaked with the brightness/contrast a little as the colors were too dark in Quake.
I did the exact thing for player.mdl_0_pants.png, except I selected the pants areas instead.
enjoy em!
I'm not sure if these will work in Qrack or any other non-DP engine, I couldn't get it working in Qrack. Here are player.mdl_0.png, player.mdl_0_shirt.png, and player.mdl_0_pants.png (just re-name the files and put them in c:\quake\id1\progs(for DP)):



Heres how I did it: I fuzzy selected only the shirt parts (it took awhile for me to get fuzzy select working the right way) and then inverted the selection, which selected the whole rest of the player model. I made the whole selection black, so only the shirt areas showed. I then re-inverted the selection, and made the shirt areas grayscale. I saved it as player.mdl_0_shirt.png and tweaked with the brightness/contrast a little as the colors were too dark in Quake.
I did the exact thing for player.mdl_0_pants.png, except I selected the pants areas instead.
enjoy em!
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