Is there a way to fix the all-white Quake problem? I'm sure someone else must have seen it. It's like the textures don't get loaded and you can see lighting but no textures. Kind of cool, but I don't want to play like this forever. My XP installation died so I have been urgently trying to make it work in Vista.
I really REALLY like my version of GLProQuake. I think it's 3.95 or something like that. Anyway, all my GLProQuake versions give me the white texture problem. If I run the original GLQuake, that works fine for some reason. So, I'm assuming I need to turn off some ProQuake visual feature to make things work ok. Any ideas?
I really REALLY like my version of GLProQuake. I think it's 3.95 or something like that. Anyway, all my GLProQuake versions give me the white texture problem. If I run the original GLQuake, that works fine for some reason. So, I'm assuming I need to turn off some ProQuake visual feature to make things work ok. Any ideas?
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