One thing that has bothered me for a while is that While playing Quake with Fitzquake/Aquirre Quake is that you sometimes get lower framrates when there a lot of of light flickering/torches, such as at the beginning of Nightjourney and Five Rivers Land, or Event Horizon. I know that r_flatlightstyles can be used to fix this, but then the flicker lights are gone also. However, If I use an Old version of Darkplaces, such as DPnehahra, DP1.05, or DP1.02, I can get good framerates as well as keep the dynamic light. Does anyone know why DP can do this and Fitzquake/Aguirre Quake cannot?
							
						
					Announcement
				
					Collapse
				
			
		
	
		
			
				No announcement yet.
				
			
				
	
Old Darkplaces vs. Fitzquake/Aguirre Quake
				
					Collapse
				
			
		
	X
Comment