if you go through the source you will find a part along these lines:
or in proquake source:
so i went through and looked for all the things that need this so i got:
just one of my lilo nitpicks to make glquake like winquake i guess
...
so, did i miss anything??
|
(no, seriously did i?)
Code:
// HACK HACK HACK -- no fullbright colors, so make torches full light if (!strcmp (clmodel->name, "progs/flame2.mdl") || !strcmp (clmodel->name, "progs/flame.mdl"))
Code:
// HACK HACK HACK -- no fullbright colors, so make torches full light if (!strcmp (clmodel->name, "progs/flame2.mdl") || !strcmp (clmodel->name, "progs/flame.mdl") || !strcmp (clmodel->name, "progs/bolt.mdl")) // JPG 3.20 - LG should be fullbright too
Code:
// HACK HACK HACK -- no fullbright colors, so make torches full light if (!strcmp (clmodel->name, "progs/flame2.mdl") || !strcmp (clmodel->name, "progs/flame.mdl") || !strcmp (clmodel->name, "progs/bolt.mdl") || !strcmp (clmodel->name, "progs/w_spike.mdl") || !strcmp (clmodel->name, "progs/k_spike.mdl") || !strcmp (clmodel->name, "progs/laser.mdl") || !strcmp (clmodel->name, "progs/lavaball.mdl") || !strcmp (clmodel->name, "progs/bolt3.mdl") || !strcmp (clmodel->name, "progs/bolt2.mdl")) // JPG 3.20 - LG should be fullbright too meTch - and lasers and lavaballs and wizardspikes and bolt2/3s and hellknightspikes maybe shalraths voreball?
...
so, did i miss anything??

(no, seriously did i?)
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