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  • Qrack 1.90 LAN Connection Problems

    Hey Guys...

    In a fit of nostalgia for the old days, I did a bit of searching and discovered all these wonderful new Quake builds. I got Qrack 1.90 running fine, (and man it looks good), on both my machines in the hope of setting up a little LAN, but I'm having some sort of problem...

    The client machine connects to the host, but player 2 doesn't join the map...all I get on the client side is the console, with the message "Connected to ProQuake Server" and a prompt.

    Somewhere here I saw somebody suggest typing "Say Hi" on the client machine, which I tried. All that happens is that in the host-side console, I get the message "Unconnected: Hi"

    The status command on the host side shows only the host player as active.

    So it's receiving the chat, but the other player isn't appearing in the map, and doesn't show as connected at all from the host side. Invoking a status command on the client-side either does nothing, (usually) or causes a disconnect (once).

    Am running WinXP SP2, with ethernet adapters, and the machines are connected by a direct TCP/IP cross-over cable...no router/hub/anything involved.

    Would really appreciate any help or suggestions...dying for a little at home DM action.

    Many thanks,

    --Avatar

  • #2
    Hmm, well for starters dont use Qrack as the dedicated server, only as the client connecting to the server. use proquake for the dedicated host and fire up Qrack on both machines and connect to 127.0.0.1 or u can search for local host on your network using the slist command. Hope this helps.
    www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

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    • #3
      Thanks for the suggestion. One question though...sounds like you're saying I need a 3rd machine to act as a dedicated server? I'd been under the impression that starting a multiplayer game on one machine would allow it to act as the server, while still allowing play on it? Mistaken impression?

      --A

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      • #4
        Most GL Clients didnt behave properly as a host for some mods.
        www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

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        • #5
          Ah, gotcha. Will try it out with a non-GL client, thanks for the suggestion.

          --A

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