Using ProQuake-3.60 on Gentoo, I get this error when running proquake
I just copied the id1 folder from my Quake cd and checked to make sure nothing was missing. The files are also all lower case. I'm using the binary since I couldn't find the client source; maybe I missed it.
Anyone else have this problem, or know how to fix it?
Code:
[/usr/local/games/quake]# ./quake_x11 Added packfile ./id1/pak0.pak (339 files) Added packfile ./id1/pak1.pak (85 files) PackFile: ./id1/pak1.pak : gfx/pop.lmp Playing registered version. PackFile: ./id1/pak0.pak : gfx.wad Console initialized. Could not initialize security module UDP Initialized Exe: 08:44:22 Apr 23 2008 16.0 megabyte heap PackFile: ./id1/pak0.pak : gfx/palette.lmp PackFile: ./id1/pak0.pak : gfx/colormap.lmp 600k surface cache VID: shared memory id=1572864, addr=0xb6d77000 VID: shared memory id=1605633, addr=0xb6d38000 Sound Initialization PackFile: ./id1/pak0.pak : gfx/conback.lmp /dev/dsp: Input/output error Could not mmap /dev/dsp config notify 2650k surface cache VID: shared memory id=1638400, addr=0xb6a4d000 VID: shared memory id=1671169, addr=0xb6762000 S_Startup: SNDDMA_Init failed. Sound sampling rate: 11025 CD Audio Initialized ========Quake Initialized========= Linux Quake -- Version 1.300 PackFile: ./id1/pak0.pak : quake.rc execing quake.rc PackFile: ./id1/pak0.pak : default.cfg execing default.cfg FindFile: can't find config.cfg couldn't exec config.cfg FindFile: can't find autoexec.cfg couldn't exec autoexec.cfg 3 demo(s) in loop Playing demo from demo1.dem. PackFile: ./id1/pak0.pak : demo1.dem <-----------------------------------> #the Necropolis PackFile: ./id1/pak0.pak : maps/e1m3.bsp PackFile: ./id1/pak0.pak : progs/player.mdl PackFile: ./id1/pak0.pak : progs/eyes.mdl PackFile: ./id1/pak0.pak : progs/h_player.mdl PackFile: ./id1/pak0.pak : progs/gib1.mdl PackFile: ./id1/pak0.pak : progs/gib2.mdl PackFile: ./id1/pak0.pak : progs/gib3.mdl PackFile: ./id1/pak0.pak : progs/s_bubble.spr PackFile: ./id1/pak0.pak : progs/s_explod.spr PackFile: ./id1/pak0.pak : progs/v_axe.mdl PackFile: ./id1/pak0.pak : progs/v_shot.mdl PackFile: ./id1/pak0.pak : progs/v_nail.mdl PackFile: ./id1/pak0.pak : progs/v_rock.mdl PackFile: ./id1/pak0.pak : progs/v_shot2.mdl PackFile: ./id1/pak0.pak : progs/v_nail2.mdl PackFile: ./id1/pak0.pak : progs/v_rock2.mdl PackFile: ./id1/pak0.pak : progs/bolt.mdl PackFile: ./id1/pak0.pak : progs/bolt2.mdl PackFile: ./id1/pak0.pak : progs/bolt3.mdl PackFile: ./id1/pak0.pak : progs/lavaball.mdl PackFile: ./id1/pak0.pak : progs/missile.mdl PackFile: ./id1/pak0.pak : progs/grenade.mdl PackFile: ./id1/pak0.pak : progs/spike.mdl PackFile: ./id1/pak0.pak : progs/s_spike.mdl PackFile: ./id1/pak0.pak : progs/backpack.mdl PackFile: ./id1/pak0.pak : progs/zom_gib.mdl PackFile: ./id1/pak0.pak : progs/v_light.mdl PackFile: ./id1/pak0.pak : progs/flame2.mdl PackFile: ./id1/pak0.pak : progs/flame.mdl PackFile: ./id1/pak0.pak : progs/zombie.mdl PackFile: ./id1/pak0.pak : progs/h_zombie.mdl PackFile: ./id1/pak0.pak : progs/w_g_key.mdl PackFile: ./id1/pak0.pak : progs/ogre.mdl PackFile: ./id1/pak0.pak : progs/h_ogre.mdl PackFile: ./id1/pak0.pak : progs/wizard.mdl PackFile: ./id1/pak0.pak : progs/h_wizard.mdl PackFile: ./id1/pak0.pak : progs/w_spike.mdl PackFile: ./id1/pak0.pak : progs/demon.mdl PackFile: ./id1/pak0.pak : progs/h_demon.mdl PackFile: ./id1/pak0.pak : progs/g_nail.mdl PackFile: ./id1/pak0.pak : maps/b_shell1.bsp PackFile: ./id1/pak0.pak : maps/b_bh25.bsp PackFile: ./id1/pak0.pak : maps/b_bh10.bsp PackFile: ./id1/pak0.pak : progs/g_shot.mdl PackFile: ./id1/pak0.pak : maps/b_shell0.bsp PackFile: ./id1/pak0.pak : maps/b_rock0.bsp PackFile: ./id1/pak0.pak : maps/b_nail1.bsp PackFile: ./id1/pak0.pak : progs/armor.mdl PackFile: ./id1/pak0.pak : maps/b_nail0.bsp PackFile: ./id1/pak0.pak : maps/b_rock1.bsp PackFile: ./id1/pak0.pak : progs/g_rock.mdl PackFile: ./id1/pak0.pak : progs/invisibl.mdl FindFile: can't find locs/e1m3.loc Error: Hunk_Alloc: failed on 3200016 bytes VID_Shutdown
Anyone else have this problem, or know how to fix it?
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