Download: ProQuake 4.30 - 1.5 MB (Source)
This is a quality build with a few new decent features. I'll mention the ProQuake 4.26 features after the new ones just because that is so recent, but this is a FAR better update.
Newest Features
1. Web download progress bar
2. Web downloading works by default now (4.26 change)
3. Smooth coop. The monsters will NEVER be jerky on, say, an RQuake server.
4. WinQuake (wqpro) now has optional animation interpolation courtesy of MH. r_interpolation_animation 1.
5. Session to session command history (like JoeQuake, except makes a human readable file quake\id1\proquake_history.txt). Press up arrow in console to scroll through "last time's commands".
6. glpro clears textures on every map load and can potentially runs hundreds of maps back-to-back instead of eventually running out of texture space.
7. chase_active 2 support (can be used as an overhead view)
8. Supports MP3 music, DX8 build is standard now, cl_bobbing 1 support, rotation support and a few other small changes.
9. Some bug fixes here and there.
This is a quality build with a few new decent features. I'll mention the ProQuake 4.26 features after the new ones just because that is so recent, but this is a FAR better update.
Newest Features
1. Web download progress bar
2. Web downloading works by default now (4.26 change)
3. Smooth coop. The monsters will NEVER be jerky on, say, an RQuake server.
4. WinQuake (wqpro) now has optional animation interpolation courtesy of MH. r_interpolation_animation 1.
5. Session to session command history (like JoeQuake, except makes a human readable file quake\id1\proquake_history.txt). Press up arrow in console to scroll through "last time's commands".
6. glpro clears textures on every map load and can potentially runs hundreds of maps back-to-back instead of eventually running out of texture space.
7. chase_active 2 support (can be used as an overhead view)
8. Supports MP3 music, DX8 build is standard now, cl_bobbing 1 support, rotation support and a few other small changes.
9. Some bug fixes here and there.
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