Hey!
I've been lurking the forums recently and thanks to the help of many here made a pretty solid combo of Darkplaces + texture packs, and other upgrades. Unfortunately there's one issue I don't know how to solve - certain maps (such as E1M1) have a big cache of weapons in them. Now naturally these weren't there in the original episodes, but I figure some deathmatch variable is turned on to have these around. I just need a tip on what can turn off this veritably huge stockpile of guns that appears in many maps before I replay Q1.
Thanks!!
I've been lurking the forums recently and thanks to the help of many here made a pretty solid combo of Darkplaces + texture packs, and other upgrades. Unfortunately there's one issue I don't know how to solve - certain maps (such as E1M1) have a big cache of weapons in them. Now naturally these weren't there in the original episodes, but I figure some deathmatch variable is turned on to have these around. I just need a tip on what can turn off this veritably huge stockpile of guns that appears in many maps before I replay Q1.
Thanks!!
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