You don't need dpmod for the Rygel texture pack. Just drop the .pk3 files in ID1 and you'll be good to go. I recall Seven saying that the Ultra pack is broken, so try the High pack: here.
As for your problems with 3wave, I just had Monster send me a .pk3 with all the 3wave shit in it. I lost it in my recent reformat, but I've recreated it here. Just drop the .pk3 in ID1 just like the Rygel texture pack and you're good. As for your method of dropping maps in ID1/maps, that's not enough. There's other things to 3wave... like the flag models, the hook model, and tons of others I can't be arsed to think of right now.
Darkplaces is really neat... has lots of nice features I wish other engines had. pk3 support is one of them...
As for your problems with 3wave, I just had Monster send me a .pk3 with all the 3wave shit in it. I lost it in my recent reformat, but I've recreated it here. Just drop the .pk3 in ID1 just like the Rygel texture pack and you're good. As for your method of dropping maps in ID1/maps, that's not enough. There's other things to 3wave... like the flag models, the hook model, and tons of others I can't be arsed to think of right now.
Darkplaces is really neat... has lots of nice features I wish other engines had. pk3 support is one of them...
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