Hey all. I was just wondering how I get my darkplaces client to use transparent teleporter. Just for visual effects.
Announcement
Collapse
No announcement yet.
Drakplaces and Transparent Teleporters
Collapse
X
-
While we are on the darkplaces client, I was wondering if it's possible to playback a demo in slow motion - like 75% speed?Last edited by wangmauler; 11-14-2010, 07:07 AM.
-
maybe adjust sys_rate
and, if you didnt know, you can type
r_
and hit tab, it will show all r_ values, same goes for gl_ and cl_
not much help,but later on that info is indisposable!Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!
Comment
-
Guys, why does noone gives wangmauler the Link ?
You all know the thread.
In DarkPlaces:
Regarding changing the gamespeed:
Visit this site: klick me hard
What you want to do is using this cvar:
slowmo is "1.0" ["1.0"] controls game speed, 0.5 is half speed, 2 is double speed
SevenLast edited by Seven; 11-13-2010, 04:56 AM.
Comment
-
Coz we've got you on point,handlin bidness as usual! GJ!Last edited by Mindf!3ldzX; 11-13-2010, 11:21 AM.Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!
Comment
-
Originally posted by Seven View PostGuys, why does noone gives wangmauler the Link ?
You all know the thread.
In DarkPlaces:
Regarding changing the gamespeed:
Visit this site: klick me hard
What you want to do is using this cvar:
Regards,
SevenI'll let you all know what I have planned, making my quake look great.
You will see in the future.
as far as the speed of demo playback in darkplaces, I haven't tried what Mindf!3ldzX suggested yet, but will do that later tonight and post my results.
Comment
-
**EDIT**Actually, I thought it would be better to not ask this question here,and toss it in a new thread to keep this pertaining to the title.
andddd after actually reviewing the post Seven made, I just noticed he edited his post and told me the answer. hah. Thanks again Seven!Last edited by wangmauler; 11-14-2010, 07:06 AM.
Comment
Comment