I've been messing around with Quake engines recently, and I tried Qrack yesterday... and it just doesn't work. Qrack 1.90 just refuses to load at all, and 2.whatever (whatever the latest beta is) will load, but crash as soon as I try to start a new singleplayer game. They both give the same generic "glQrack.exe has stopped working" error. Running Windows 7 Home Premium x64 on a Biostar TF720 a2+ motherboard.
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Qrack doesn't work. At all.
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Qrack doesn't work. At all.
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run Qrack in Vista compatibility mode, without any SP'sWant to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!
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Heh... I'll be damned, comparability mode actually worked for once.e|------------------------0---------------
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Originally posted by foq View PostHeh... I'll be damned, comparability mode actually worked for once.
I've never had success with compatibility mode with MS Windows. Though I never had much success with MS Windows.
Glad you figured it out Foq, Qrack is an awesome engine! Thanks R00k!
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Yeah, Compatibility mode almost never worked. There's only two things I know of that it actually worked for... Qrack and HDTach, a HDD benchmarking tool. It has such a low success rate I stopped bothering to use it when I had problems and forgot it even existed, heh.e|------------------------0---------------
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I need to re-release a new version 2.01 sometime when i pull my head outta my arse. I posted a version a lil while back and i inadvertently deleted a required file in the pak0.pak file that crashes the client when using Enhanced particles.My latest version is running very stable and i've only done minor cleanup this month so not to get further bogged with new features. Though, optimizing OpenGL code to run fast on my laptop's nVidia card would be sweet.
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Originally posted by R00k View PostI need to re-release a new version 2.01 sometime when i pull my head outta my arse. I posted a version a lil while back and i inadvertently deleted a required file in the pak0.pak file that crashes the client when using Enhanced particles.My latest version is running very stable and i've only done minor cleanup this month so not to get further bogged with new features. Though, optimizing OpenGL code to run fast on my laptop's nVidia card would be sweet.
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