I've recently tweaked my client all over the place to my liking and just when I thought everything was perfect, I played a 20 minute game and noticed spiking in my ping.
I know my ping to usually rest on about 53 on said server, and while it usually stays there, sometimes it'll just spike to about 90 then immediately drop back down to 53. There's a bit of visual spiking of the game to accompany this, but my FPS never seems to drop that much.
I've tried reverting some of the options I'd changed but to no avail, and I can't seem to narrow down the problem. My best guess is that it does this when there's a lot of "action" going on. My computer isn't great, but I know it can run GL Quake perfectly fine with a stable ping, like before I went messing around.
Just wondering if anyone knew of any major config options that could cause this issue. Here is my config:
I also recently downloaded a colored crosshair, which replaced my default wad.gfx in PAK0.pak but I can't imagine that would have anything to do with it.
Thanks for reading!
I know my ping to usually rest on about 53 on said server, and while it usually stays there, sometimes it'll just spike to about 90 then immediately drop back down to 53. There's a bit of visual spiking of the game to accompany this, but my FPS never seems to drop that much.
I've tried reverting some of the options I'd changed but to no avail, and I can't seem to narrow down the problem. My best guess is that it does this when there's a lot of "action" going on. My computer isn't great, but I know it can run GL Quake perfectly fine with a stable ping, like before I went messing around.
Just wondering if anyone knew of any major config options that could cause this issue. Here is my config:
Code:
// ***************************************** // Generated by ProQuake 4.51 Beta // ***************************************** // Video Information: // Vendor : Intel(R) G45/G43 Express Chipset // Renderer: igdumdx32.dll // GL Version: 1.1 // ***************************************** // Your last commmand line: // // C:\Program Files (x86)\QUAKE\dx8pro451.exe -nomtex // // // Your maps folder: C:\Program Files (x86)\QUAKE/id1\maps // Your demos folder: C:\Program Files (x86)\QUAKE/id1 // Your screenshots folder: C:\Program Files (x86)\QUAKE/id1 // // Key bindings bind "TAB" "+showscores" bind "ENTER" "messagemode" bind "ESCAPE" "togglemenu" bind "SPACE" "+jump" bind "+" "sizeup" bind "," "+moveleft" bind "-" "volumedown" bind "." "+moveright" bind "/" "impulse 10" bind "0" "impulse 0" bind "1" "impulse 1" bind "2" "impulse 2" bind "3" "impulse 3" bind "4" "impulse 4" bind "5" "impulse 5" bind "6" "impulse 6" bind "7" "impulse 7" bind "8" "impulse 8" bind "=" "volumeup" bind "[" "fix-angles" bind "\" "gamma .1; wait; wait; gamma .55" bind "]" "show-riders" bind "`" "toggleconsole" bind "a" "+lookup" bind "c" "+movedown" bind "d" "+back" bind "e" "+forward" bind "f" "+moveright" bind "g" "rune-delete" bind "q" "rune-tell" bind "r" "+moveup" bind "s" "+moveleft" bind "t" "messagemode" bind "w" "+movedown" bind "z" "+lookdown" bind "~" "toggleconsole" bind "PAUSE" "pause" bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "LEFTARROW" "+left" bind "RIGHTARROW" "+right" bind "ALT" "+strafe" bind "CTRL" "+attack" bind "SHIFT" "messagemode2" bind "F1" "help" bind "F2" "menu_save" bind "F3" "weapon-toggles" bind "F4" "color 4; name Quaker Oats" bind "F5" "connect quake.crmod.com" bind "F6" "connect speaknow.quakeone.com" bind "F7" "connect quake.shmack.net:26001" bind "F8" "connect quake.shmack.net" bind "F9" "echo Quickloading...; wait; load quick" bind "F10" "quit" bind "F11" "zoom_in" bind "F12" "screenshot" bind "INS" "+klook" bind "DEL" "+lookdown" bind "PGDN" "+lookup" bind "HOME" "yes" bind "END" "centerview" bind "MOUSE1" "+attack" bind "MOUSE2" "impulse 7" bind "MOUSE3" "impulse 6" bind "MWHEELUP" "impulse 5" bind "MWHEELDOWN" "impulse 8" // Variables _cl_color "68" _cl_name "Quaker Oats" _config_com_baud "57600" _config_com_irq "4" _config_com_modem "1" _config_com_port "0x3f8" _config_modem_clear "ATZ" _config_modem_dialtype "T" _config_modem_hangup "AT H" _config_modem_init "" _snd_mixahead "0.1" _windowed_mouse "1" ambient_level "0" bgmvolume "0.000000" capture_codec "0" cd_enabled "0" cl_backspeed "400" cl_bindprotect "2" cl_bob "0" cl_colorshow "0" cl_confirmquit "0" cl_crosshaircentered "1" cl_crossx "0" cl_crossy "0" cl_forwardspeed "400" cl_key_altenter "1" cl_keypad "0" cl_rollangle "0" cl_rollspeed "200" cl_sbar "1" cl_scoreboard_clean "0" cl_sidespeed "350" cl_upspeed "200" cl_web_download "1" cl_web_download_url "http://downloads.quake-1.com/" contrast "1" crosshair "1" crosshairalpha "1" crosshaircolor "15" crosshairsize "1" default_fov "0" fov "120" freelook "1" gamma ".55" gl_fadescreen_alpha ".7" gl_flashblend "0" gl_free_world_textures "1" gl_fullbright "0" gl_nearwater_fix "1" gl_overbright "0" gl_picmip "0" gl_playermip "0" gl_polyblend "1" gl_subdivide_size "128" gl_triplebuffer "1" in_keymap "1" joystick "0" lookspring "0" lookstrafe "0.000000" m_directinput "1" m_forward "0" m_pitch "0.022000" m_side "0.8" m_yaw ".022" pq_drawfps "1" pq_fullpitch "0" pq_haverl "I have RL" pq_maxfps "800" pq_moveup "1" pq_needrl "I need RL" pq_needrox "I need rockets" pq_noweapons "no weapons" pq_pent "pent" pq_pentblend "0.3" pq_quad "quad" pq_quadblend ".3" pq_ring "eyes" pq_ringblend "0" pq_smoothcam "1" pq_suitblend "0" pq_waterblend "0" pq_weapons "SSG:NG:SNG:GL:RL:LG" r_drawviewmodel "1" r_farclip "16384" r_interpolate_animation "0" r_interpolate_transform "0" r_interpolate_weapon "0" r_ringalpha "0.4" r_truegunangle "1" r_viewmodeloffset "0" r_wateralpha "1" r_waterwarp "0" saved1 "0" saved2 "0" saved3 "0" saved4 "0" savedgamecfg "0" scr_autoid "0" scr_conspeed "99999" sensitivity "8" sys_disableWinKeys "0" v_gunkick "0" v_kickpitch "0" v_kickroll "0" v_kicktime "0" vid_consize "-1" vid_fullscreen "1" vid_fullscreen_mode "3" vid_height "768" vid_refreshrate "60" vid_vsync "0" vid_width "1024" vid_windowed_mode "0" viewsize "100" volume "0.100000" // ***************************************** vid_restart
Thanks for reading!
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