HI friends,
Darkplaces shadows don't cast dark enough shadows from various light sources in RT world. I have maximum shadows on but say when my player or an enemy model is being lit by 3 or 4 different light sources they shadows formed by these sources isn't cast dark enough for me. If i use r_shadows 1 and r_shadows_darken command, it only seems to work with rt world off. The player model casts a directly downward shadow which is darkend or lightened via the r_shadows_darken cvar. That cvar doesnt darken the shadows cast by objects which are lit from various wall-mounted light sources when rt world is enabled. I can see the 3 or 4 shadows cast in different directions, but i cant figure out how to darken them.
Is there a command to make this happen? I dont want to have to dim the whole game down with game brightness, scene brightness, gamma, contrast, brightness and rtworld lightmap values just to get a particular lightsources shadows to cast darker. Help!?
Darkplaces shadows don't cast dark enough shadows from various light sources in RT world. I have maximum shadows on but say when my player or an enemy model is being lit by 3 or 4 different light sources they shadows formed by these sources isn't cast dark enough for me. If i use r_shadows 1 and r_shadows_darken command, it only seems to work with rt world off. The player model casts a directly downward shadow which is darkend or lightened via the r_shadows_darken cvar. That cvar doesnt darken the shadows cast by objects which are lit from various wall-mounted light sources when rt world is enabled. I can see the 3 or 4 shadows cast in different directions, but i cant figure out how to darken them.
Is there a command to make this happen? I dont want to have to dim the whole game down with game brightness, scene brightness, gamma, contrast, brightness and rtworld lightmap values just to get a particular lightsources shadows to cast darker. Help!?
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