First, I'm sure this basic question has been asked a thousand times, and I've read many of the responses, but I have some specific issues.
I'm running an ultraportable computer that uses Intel GMA 4500MHD for the graphics. Needless to say, it's not a gaming machine. I bought Quake on Steam and I can run GLQuake flawlessly. However, I wanted to try out a source port to see if I could fix the issue of not being able to alter the resolution (it crashes when I try to change it in the command prompt).
Looking at the threads, everyone seemed to be recommending DarkPlaces, Fitzquake and Qrack. I downloaded all three and gave them a shot. I'd say Fitzquake was my favorite, as it seemed the closest to vanilla Quake, but I have some performance issues. The dynamic lighting drops my FPS to a crawl, to where it's often unplayable. As I said, I know I have a low-end computer, but I can run GLquake fine (and I can even run newer games, like UT2k4, flawlessly).
Summary: Are there any source ports that people would recommend for single player that use GLquake's original dynamic lighting engine (or one more performance oriented than the one on Fitzquake, DarkPlaces and Qrack)? And the same thing for online co-op?
I'm running an ultraportable computer that uses Intel GMA 4500MHD for the graphics. Needless to say, it's not a gaming machine. I bought Quake on Steam and I can run GLQuake flawlessly. However, I wanted to try out a source port to see if I could fix the issue of not being able to alter the resolution (it crashes when I try to change it in the command prompt).
Looking at the threads, everyone seemed to be recommending DarkPlaces, Fitzquake and Qrack. I downloaded all three and gave them a shot. I'd say Fitzquake was my favorite, as it seemed the closest to vanilla Quake, but I have some performance issues. The dynamic lighting drops my FPS to a crawl, to where it's often unplayable. As I said, I know I have a low-end computer, but I can run GLquake fine (and I can even run newer games, like UT2k4, flawlessly).
Summary: Are there any source ports that people would recommend for single player that use GLquake's original dynamic lighting engine (or one more performance oriented than the one on Fitzquake, DarkPlaces and Qrack)? And the same thing for online co-op?
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