I'm trying to get Darkplaces to work on my macbook and overall it works fine except that character models (monsters, other players etc) and weapons appear without textures - the shape is right but it's pure black. What should I do?
							
						
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Characters and weapon models are pure black in Mac OS X
				
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Make a post about this in the "Darkplaces Error Reporting Thread". LordHavoc appears to be checking this thread whenever he visits.
http://quakeone.com/forums/quake-hel...ng-thread.html
Also did you install any custom content yet? A common error that happens is people trying to mix content and they end up keeping a skin for a model, but keep another model (that replaces the same thing) which results in mixed up textures.
I don't have a Mac, so I cannot test this. In Windows and Darkplaces - when a texture cannot be found - it loads it up in all white. Could be the same in Mac - just black instead.
Try a complete FRESH install, no mods, no customizations, nothing. Just a fresh install of Quake and a recent build of Darkplaces - see if the issue is still present then. If it is, definitely make a post in that thread I linked above.
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This could be a driver bug. Most (over 99%) model skins are non-power-of 2 images. These are supposed to be handled correctly in more modern OpenGL versions (2.0 or above) but a driver bug may be failing to load them and giving you a default black texture. Worth updating your drivers anyway.IT LIVES! http://directq.blogspot.com/
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