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FTEQW - Hexen II - bloom bug

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  • FTEQW - Hexen II - bloom bug

    I'm playing with this excelent engine for Hexen II, the FTEQW.

    But the bloom effect has a damn bug thats is very bad, and can't see correctly when I activate this function because it shows a black rectangle when I shot.

    Any idea for fix this? Or I'll have to wait for a newer version of FTEQW?

    [ame=http://www.youtube.com/watch?v=HO40ERvJ91E]FTEQW - Hexen II - bloom bug - YouTube[/ame]

  • #2
    that bug should have been fixed ages ago.
    gl_polyblend 0 should stop the bug from appearing (at the cost of not having any polyblends), or you can try a more recent release.
    Some Game Thing

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    • #3
      Hmmm noup!

      The problem persist with the 1.0 version (stable release).

      [ame]http://www.youtube.com/watch?v=_SrEHn_U6zE[/ame]

      I proved the SVN version (or beta version), and the black rectangle dissapear. Very buggy, lot's of problems with the internal scripts of the game, but. Open doors, crystal breaks, shooting, deads sequences, etc. All are corrupted, its impossible to play with FTEQW.

      Now, I've choice other engine, the jsHexen II. It work perfect.

      See ya!

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      • #4
        Checked the latest build so bloom fixed
        Hexen:Edge of Chaos: News - my most awaiting game
        Qtracker - for easy searching of Quake and HeXen II servers
        HeXen II: All Source Ports List - i am collecting everything for HeXen II
        HeXen II Files - under development
        Me at Facebook - want play hexen2 multiplayer write me
        hexen2 ftp
        hexen2 maps, mods, addons, etc, torrent

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