I'm looking for a Darkplace's cfg, that can deliver the best possible eye candys for my HD5750.
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Darkplaces eye candy cfg
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The settings from Kleshik are sick
"m_pitch" "0.022000"
"r_bloom_blur" "3"
"r_bloom_colorsubtract" "0.125000"
"r_bloom_resolution" "384"
"r_damageblur" "1"
"r_framedatasize" "12"
"r_glsl_offsetmapping" "1"
"r_glsl_offsetmapping_scale" "0.05"
"r_hdr_scenebrightness" "1.125000"
"r_lightningbeam_color_blue" "0.500000"
"r_lightningbeam_color_green" "0.300000"
"r_lightningbeam_color_red" "0.100000"
"r_lightningbeam_scroll" "2"
"r_shadow_realtime_world" "1"
"r_shadow_realtime_world_lightmaps" "0.400000"
"r_shadow_shadowmapping" "1"
"r_water" "1"
"r_water_resolutionmultiplier" "0.4"
"r_wateralpha" "0.400000"
"r_waterscroll" "4"
"sensitivity" "3.500000"
"showfps" "1"
"snd_wav_partitionsize" "1024"
"v_brightness" "0.050000"
"v_color_black_b" "0.004167"
"v_color_black_g" "0.004167"
"v_color_black_r" "0.016667"
"v_color_enable" "1"
"v_color_grey_r" "0.512500"
"v_color_white_b" "1.500000"
"v_color_white_g" "1.500000"
"v_color_white_r" "1.500000"
"v_contrast" "1.187500"
"v_gamma" "1.062500"
// Set Darkplaces Gameplay Fixes
sv_gameplayfix_nudgeoutofsolid "0"
// Use Relatively Moderate Sensitivity
sensitivity 5
// GL Settings
gl_polyblend "0"
gl_texture_anisotropy "8"
// Excessive Bloom
r_bloom "1"
r_bloom_blur "18"
r_bloom_brighten "2.0"
// Unrealistic Edging / Highlighting
r_shadow_bumpscale_basetexture "16"
r_shadow_gloss "2"
r_shadow_gloss2intensity "0.14"
r_shadow_glossexponent "64"
r_glsl_deluxemapping "2"
// Video Settings
v_contrast "1.4"
v_brightness "0.0"
vid_bitsperpixel 32
// Item Bob Stuff
cl_itembobheight "15.0"
// View Model Bob Stuff
cl_bobmodel_up "0.2"
cl_bobmodel_side "0.3"
cl_bobmodel_speed "8"
// View Stuff
v_idlescale "1.2"
v_ipitch_cycle "1"
I love itLast edited by webangel; 01-19-2012, 02:28 PM.
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Thanks webangel!
This is what I was able to gather so far! 1.2GB of pure eye candy! LINK!
I got ~60fps with my HD5750 @ 1440x900! My netbook powered by a E350 couldn't handle more than 9fps @ 1366x768.
Edit: 1� All material was collected here in the Quakeone's forum
2� It's a shareware Quake pack, just put your pak1.pak in the id1 folder
3� Please, give me feedback and tips to make it better!Last edited by vegetous; 01-24-2012, 11:08 AM.
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my darkplaces quake folder is 3GB big
could you maybe list all addons you have?
so i can help you by pointing you to even more eye candy thatll make quake look even more awesome then you already have it now.are you curious about what all there is out there in terms of HD content for quake?
> then make sure to check out my 'definitive' HD replacement content thread! <
everything that is out there for quake and both mission-packs, compiled into one massive thread
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Plagues Pack - DP Edit
Rygel's High Res Textures
Pretty water
Quake Reforged skins
Making DarkPlaces even MORE beautiful... - Effects Info + sky.tga
Kothic Skyboxes
I also got romirtlights_soa.pk3 and romirtlights_id1.pk3 but can't recall were the files came from!
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ah... id advise getting the QRP hi-res textures instead, they look a lot better imo then the one in rygels pack
:: Quake Revitalization Project :: Downloads ::
and rygels pack is quite outdated, its from 2007. theres lots of better stuff made since then
like animated ammo-boxes, with blinking and moving lights and such:
http://quakeone.com/forums/quake-mod...d-b_boxes.html
and animated healthboxes as well:
http://quakeone.com/forums/quake-mod...acks-mega.html
and theres also hi-poly replacements for half of the monsters. posted link to them right here:
http://quakeone.com/forums/quake-mod...tml#post105805
the romirtlights_id1 got an update a month ago:
http://quakeone.com/forums/quake-mod...tlights-4.html
(be sure to check the end of the thread, ive put a working link there, link in first post by inkub0 stopped working)
oh, be sure to also try sevens small mod compilation, it adds tons of features which the original quake was missing without changing gameplay at all. doesnt make the game prettier really, but it does make quake lot more awesome.
http://quakeone.com/forums/quake-mod...mpilation.html
also great is the animated/reflecting part from the animated-reflecting-overload addon by webangel. posted a link to the repack by me which only has the animated & reflecting textures right here:
http://quakeone.com/forums/quake-mod...tml#post104972
also great is the starry teleport made by seven&inkub0 together. like it lot more then the other teleport seven made cuz its more closer to the original
that one sadly seems not available anymore. so... ive reuploaded it for you
Seven+Inkub0_Teleport-nocolor-starry-V1.2.pk3
another thing you also totally have to get is the better-looking transparent hud made by seven:
http://quakeone.com/forums/quake-mod...-hud-menu.html
and of course webangels huds for both MPs as well, which are based on sevens hud:
http://quakeone.com/forums/quake-mod...e-armagon.html
http://quakeone.com/forums/quake-mod...-eternity.html
a few more things which are great have links for them here:
http://quakeone.com/forums/quake-hel...tml#post100968
another something which i totally love is the rain added for ID1 by seven, roy batty and daniocampo1992:
http://quakeone.com/forums/quake-hel...html#post89539
you might like them, or maybe not, i personally think they really add to the quake atmosphere, but i can totally understand some people dun like having rain in quake
another something i also love is sevens DP_new-lava. looks way better then the original lava imo
http://quakeone.com/forums/quake-mod...va-thread.html
another thing which i also love, is OoPpEe's effect enabled powerups, which are high poly model replacements for all powerups which have amazing particle-effects
http://quakeone.com/forums/quake-mod...-powerups.html
pff i could go on and on with listing more stuff, i personally got tons of addons, lol.
but ill quit for now with listing more, lol.
ill let you try the ones i just listed firstLast edited by talisa; 01-27-2012, 04:09 AM..are you curious about what all there is out there in terms of HD content for quake?
> then make sure to check out my 'definitive' HD replacement content thread! <
everything that is out there for quake and both mission-packs, compiled into one massive thread
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Thank you very much splitterface! It probably took a lot of your time to make this list and also to reupload some of the files!
I'll try to compile a new version of the pack and compare the results!Last edited by vegetous; 01-25-2012, 12:16 PM.
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you're more then welcome, glad to be able to help you make your quake even more better looking
know it took me ages to find all this stuff, lot of it i found myself by browsing all over the forums, so i know how much work it is to have to find everything yourself.
im lucky seven helped me find a lot of all i have, without his help i wouldnt have even found half of what i have
so im glad to help you in your search for all the best stuff for quake.are you curious about what all there is out there in terms of HD content for quake?
> then make sure to check out my 'definitive' HD replacement content thread! <
everything that is out there for quake and both mission-packs, compiled into one massive thread
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@brimstone
you're wellcome, glad my post helped you too
@turtlevan
Originally posted by splitterface View Posta few more things which are great have links for them here:
http://quakeone.com/forums/quake-hel...tml#post100968
personally i love the gibs from black rayne studios more though, those spine and ribcage gibs are just to awesome
http://www.quaketastic.com/upload/fi...ne_Studios.zipLast edited by talisa; 01-29-2012, 07:12 AM..are you curious about what all there is out there in terms of HD content for quake?
> then make sure to check out my 'definitive' HD replacement content thread! <
everything that is out there for quake and both mission-packs, compiled into one massive thread
Comment
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