Ok me and PrimalLove have confirmed this problem, but are clueless why its happening. Pretty much what we did was spawn a copy of the player model using csqc. This works well, and we can rescale it, move it with setorigin no problemo. Except - when we change skins in the player model past skin 0. Each increment in skin value causes the origin to "shift" , even though we are keeping the setorigin the same as usual. The shift seems to be incremental with each skin number, IE: Skin0 is ok. Skin 1 is about 2x origin to the right , skin2 is 3x the origin to the right and so on.
We have yet to confirm if it happens with other models with multiple skins in them, but so far the player.mdl with the (4) 3wave skins that came with 3wave CTF and CTFBOT+ will cause the shift...as well as the female cory model when she has those skins set.
I will try and post a screenshot , or Primallove may want to add one or add more details.
We have yet to confirm if it happens with other models with multiple skins in them, but so far the player.mdl with the (4) 3wave skins that came with 3wave CTF and CTFBOT+ will cause the shift...as well as the female cory model when she has those skins set.
I will try and post a screenshot , or Primallove may want to add one or add more details.
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