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Introduce me to quake C someone, please?

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  • #16
    @Anubis, I did use FTEQCC for this, GUI version.
    @nahuel, If you say so.

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    • #17
      Follow nahuels link. its the most comprehensive list of csqc information you'll find.
      Given that you are already using darkplaces, want a standalone game, and plan on making hud chages...you'll want to know csqc.

      forums.insideqc.com (formerly inside3d (formerly insideqc)) is the place to be for modding help.
      Its pretty dead as of late, but there is tons of history there, so you should read through the backlogs at some point.

      Also, join the #qc irc channel , its the best way to get quick feedback from the engine authors, extension authors, and some key members of the modding community.

      P.S.
      The link to my cleanQC in that forum post is stale. Use this one: https://gitlab.com/gnounc/cleanQC_merged

      P.P.S I suggest using a real irc client rather than a web client. But that link is your foot in the door. good luck.
      Gnounc's Project Graveyard Gnounc's git repo

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      • #18
        Thanks for your help people.
        I guess I'll try all that out.

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        • #19
          gnounc your link gives an error.
          www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

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          • #20
            Thanks for a usefull link such as #qc irc channel. Might get some advices there!

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            • #21
              Keep us informed, and keep the code available somewhere!
              Contradiction is truth. Fear is freedom. Rights are privileges. Job is a commodity. Ignorance is strength.

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              • #22
                Alright, I will check the forum and this thread sometimes. I might create a new one for my showcases.

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                • #23
                  just so everyone knows, theres a few tutorials here too

                  qc group - Mod DB

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