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Problem with Quake adapter for Worldcraft 3.3

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  • Problem with Quake adapter for Worldcraft 3.3

    Hi,

    I have downloaded and tried the Quake adapter for Worldcraft 3.3 created by Baker. At home running under Windows 2000 it works fine. However, when I try it on my other machine running Windows XP, the map is compiled but I get the following error in the game (vanilla GLQUAKE 1.09):

    IFNOT 4100(?)
    CLIENT.QC: SelectSpanwPoint
    CLIENT.QC: PutClientInServer
    (No function)
    Runaway loop error
    Host_error: Program error

    This happens both with the test map included and with my own map. There is no error or warning message in the log window of WC. The Glquake installation is OK, other maps run w/o error. I also tried Proquake and Zquake, but it does not make any difference.

    Previously I used Windows ME and under that OS the map produced was full of HOM errors, unplayable. (Actually, that was the main reason for upgrading to XP.) Has anyone exdperienced similar problems? Any idea how to solve it?

    System info:

    MSI KT6 Delta MB
    Athlon XP3000 CPU
    Nvidia GeForce 4 Ti4200 video card
    Forceware 84.56 video driver for Win2k/XP

    Speaker

  • #2
    i think that means there is no DM (multyplayer) spawnpoint in the map.

    apparently u are trying to load the map in multyplayer mode.. use the quake menu to start a new singleplayer game and then type "map <mapname>"

    or... simply use the editor to put in at least one DM spawnpoint. (info_player_deathmatch)

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