I can safely open Quake 2 .pcx images in Digital Image 2006 but not photoshop
For a quake 1 mod called Hexen 2 I'm trying to export textures into .tga files from both maps and models for a newer game.
I downloaded some tools and after a few hours i found how to extract textures from the .bsp .pak and .wad files
I can export into .pcx .mm .tga
how ever i get this and don't know how to fix it.

Its should be a grayish stone work with gold and red trimmings
For a quake 1 mod called Hexen 2 I'm trying to export textures into .tga files from both maps and models for a newer game.
I downloaded some tools and after a few hours i found how to extract textures from the .bsp .pak and .wad files
I can export into .pcx .mm .tga
how ever i get this and don't know how to fix it.

Its should be a grayish stone work with gold and red trimmings
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