As the title says, im having problems with a bad surface extents error when i try to run a map ive made (Quake 1 Maps in gl quake).
I do put a giant hollow box around my maps to prevent holes(which i have no idea what they are or how to fix them without having boxes floating around my whole map) which ive heard is a bad thing to do.
anyone know how i can resolve this issue/ patch holes without putting blocks everywhere?
I do put a giant hollow box around my maps to prevent holes(which i have no idea what they are or how to fix them without having boxes floating around my whole map) which ive heard is a bad thing to do.
anyone know how i can resolve this issue/ patch holes without putting blocks everywhere?
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