Well im new to the Quake modding scene, well im new to the Modding scene. And i wonder is it possible to open Quake source code in a compiler and feel around, change some stuff? Also is there a Quake modding 101? Becouse i only saw a QUake mapping 101. Thanks!!!
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Compiling engine for free using Visual Studio C++ Express:
Inside3d Forums :: View topic - Compiling Quake Using Visual C++ Express Edition
Mac OS X:
Inside3d Forums :: View topic - Compiling on Mac OS X (detailed): Quake/FitzQuake/DarkPlaces
FlashQuake:
Inside3d Forums :: View topic - Flash Quake Source Code and SVN
Sony Playstation Portable:
Inside3d Forums :: View topic - [Tutorial]-Compiling Quake For The PlayStation Portable.
Worldcraft 3.3 Mapping Editor:
Quake Adapter for Worldcraft 3.3
Main Development Board:
forums.inside3d.com (quakec, engine, mapping) and func_msgboard (mapping)
Very handy reference to find stuff:
Quake NavigatorQuakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.
So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...
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