Hi to all,
I'm writing a simple tool that automatically generate a simple map file playable in Quake. The map consists on a single, large plane, textured with a surface retrieved from a google-maps map. The texture is a jpeg file, so, I suppose I have to convert it to a wad file, usable as the texture of the brush plane. Is there any command line tool that allows to directly convert an image file (png, jpeg, bmp etc) in a quake-loadable wad file? The tool might possible be a command line program (because I need to call it inside the program I'm developing), with sources available and multiplatform support (at least, windows and linux).
Thanks for your help,
Daniele
P.S.: excuse me for my poor english
I'm writing a simple tool that automatically generate a simple map file playable in Quake. The map consists on a single, large plane, textured with a surface retrieved from a google-maps map. The texture is a jpeg file, so, I suppose I have to convert it to a wad file, usable as the texture of the brush plane. Is there any command line tool that allows to directly convert an image file (png, jpeg, bmp etc) in a quake-loadable wad file? The tool might possible be a command line program (because I need to call it inside the program I'm developing), with sources available and multiplatform support (at least, windows and linux).
Thanks for your help,
Daniele
P.S.: excuse me for my poor english

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