Can someone with Linux recompile the Tyrlite tool after changing a constant in bspfile.h to 8192:
And change it to ...
Source code: http://www.disenchant.net/files/util...ils-0.4.tar.gz
I'd pull it into Visual Studio and recompile it except that I'd have to mess with it to change some of the gcc-specificness to MSVC friendly stuff and that would take an hour or 2 that I could more usefully use towards other things I am trying to get done.
Thanks to any takers.
/This is for RickyT23 who has made a few Q1 awesome maps like Stark Monstrocity and such and I guess he's hitting a wall with some map he is currently making.
Code:
#define MAX_MAP_ENTITIES 2048
Code:
#define MAX_MAP_ENTITIES 8192
I'd pull it into Visual Studio and recompile it except that I'd have to mess with it to change some of the gcc-specificness to MSVC friendly stuff and that would take an hour or 2 that I could more usefully use towards other things I am trying to get done.
Thanks to any takers.
/This is for RickyT23 who has made a few Q1 awesome maps like Stark Monstrocity and such and I guess he's hitting a wall with some map he is currently making.
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