Originally posted by JDSTONER
					
						
						
							
							
							
							
								
								
								
								
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		Select the brushes near the bad spot, and realign the textures on them with "Axial". Alternatively, select the area around the coordinates given, and reset all textures to "Axial" in the surface inspector (S).
Then rescale the ones that need to be scaled ("Fit").
If this doesn't help delete the part of the map around the coordinate where the error appears and rebuild. last hope is to use "Axial" on all brushes in your map.
							
						
							
						
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