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  • Adding custom maps for CRMod

    Initially my servers had some custom maps, but with a few changes they seem to be gone. I'd like to add those maps again, with a little change, I will be replacing one of the maps with BlackKnight's map called DY.

    I decided to post this simple question here, because most of the time I send PMs to Baker and it's time to give him a break. ha!

    Thanks

  • #2
    Hi Kathos,

    It's been a while since I ran my CRMod server, so forgive me if this isn't correct, but I seem to recall that you had to edit the userdefs.cfg file and add in anything up to 10 custom maps of your choice. There is a section entitled Custom maps [Burns digs out some old crusty configs] that goes something like this...

    Code:
    //
    // Custom maps.  Enter the name of the map without the .bsp extension
    // (e.g. USER_MAP0 = "szone";).  Map names may be up to 15 characters in
    // length.
    //
    USER_MAP0 = "aerowalk";
    USER_MAP1 = "ultrav";
    USER_MAP2 = "b2s";
    USER_MAP3 = "spd";
    USER_MAP4 = "a2";
    USER_MAP5 = "spine";
    USER_MAP6 = "efdm10";
    USER_MAP7 = "summer";
    USER_MAP8 = "ztndm3";
    USER_MAP9 = "BurnsDM3";

    You enter the name of the maps that are on your server that you want to allow your guests to play, save it and recompile your progs.dat file. You will prolly need a restart of the Quake server and off you go.

    Hope this helps

    Monty
    Last edited by Mr.Burns; 05-27-2010, 02:07 PM.
    Mr.Burns
    "Helping to keep this community friendly, helpful, and clean of spammers since 2006"
    WWW: Quake Terminus , QuakeVoid You Tube: QuakeVoid
    Servers: Quake.shmack.net, damage.servequake.com

    News: JCR's excellent ctsj_jcr map is being ported to OOT

    Comment


    • #3
      Originally posted by kathos View Post
      i decided to post this simple question here, because most of the time i send pms to baker and it's time to give him a break. Ha!


      I try, but there is only one of me.
      Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

      So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

      Comment


      • #4
        crmod only supports 10 custom maps, this could be a good thing, featuring only 10 new maps per month.
        www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

        Comment


        • #5
          I've done this on CHI and ran crmake.exe but it did not work. Something must be messed up with my configs. I'll try it on the NY server and transfer the configs/files over the CHI if it works.

          Thanks

          Comment


          • #6
            Tried on the NY server and it did not work. I edit the cfg, I upload it. Server host runs crmake.exe. I reset the server. Nothing.

            Not too sure what my options are. I really want to have custom maps available.

            Comment


            • #7
              How about you FIGURE OUT HOW TO RUN A SERVER newbie.

              Comment


              • #8
                How about YOU RUN SOME SERVERS WHILE I CAN SAVE MY MONEY AND BUY A NEW COMPUTER? Thanks

                Comment


                • #9
                  Originally posted by kathos View Post
                  Tried on the NY server and it did not work. I edit the cfg, I upload it. Server host runs crmake.exe. I reset the server. Nothing.

                  Not too sure what my options are. I really want to have custom maps available.

                  Hi Kathos,

                  Being a big fan of keeping Quake fresh with custom maps I wish I could help you more, but I've just had a quick look at a fresh download of CRMOD and according to the CRMod Manual:
                  Code:
                  User specified levels are defined in userdefs.cfg and added to progs.dat
                  using the crmake utility.
                  So we were pretty much on the right lines to begin with. Looking at a fresh Userdefs.cfg file, just under the Max Suicides section, it says:

                  Code:
                  //
                  // Custom maps.  Enter the name of the map without the .bsp extension
                  // (e.g. USER_MAP0 = "szone";).  Map names may be up to 15 characters in
                  // length.
                  //
                  USER_MAP0 = "";
                  USER_MAP1 = "";
                  USER_MAP2 = "";
                  USER_MAP3 = "";
                  USER_MAP4 = "";
                  USER_MAP5 = "";
                  USER_MAP6 = "";
                  USER_MAP7 = "";
                  USER_MAP8 = "";
                  USER_MAP9 = "";
                  Again, I think we were pretty much spot on. If you want to include them in the rotation add the names of the maps (ie the bit before .bsp) in to the level.cfg file. You might also check your crmod.cfg as I believe there is a setting there for - turning level voting on/off.

                  I know these are probably silly questions but just to cover the bases, are the maps you are adding to the CRMod progs.dat DEFINITELY in the quake\id1\maps directory on the server? and you are adding the quake file name (minus the .bsp)to the section above not the map title (eg utrav not ultraviolence). Also what happends when you try to vote for your custom map? Getting any error messages? Can you vote for the standard maps?

                  Hope this helps
                  Monty.
                  Mr.Burns
                  "Helping to keep this community friendly, helpful, and clean of spammers since 2006"
                  WWW: Quake Terminus , QuakeVoid You Tube: QuakeVoid
                  Servers: Quake.shmack.net, damage.servequake.com

                  News: JCR's excellent ctsj_jcr map is being ported to OOT

                  Comment


                  • #10
                    Originally posted by Mr.Burns View Post
                    Hi Kathos,

                    Being a big fan of keeping Quake fresh with custom maps I wish I could help you more, but I've just had a quick look at a fresh download of CRMOD and according to the CRMod Manual:
                    Code:
                    User specified levels are defined in userdefs.cfg and added to progs.dat
                    using the crmake utility.
                    So we were pretty much on the right lines to begin with. Looking at a fresh Userdefs.cfg file, just under the Max Suicides section, it says:

                    Code:
                    //
                    // Custom maps.  Enter the name of the map without the .bsp extension
                    // (e.g. USER_MAP0 = "szone";).  Map names may be up to 15 characters in
                    // length.
                    //
                    USER_MAP0 = "";
                    USER_MAP1 = "";
                    USER_MAP2 = "";
                    USER_MAP3 = "";
                    USER_MAP4 = "";
                    USER_MAP5 = "";
                    USER_MAP6 = "";
                    USER_MAP7 = "";
                    USER_MAP8 = "";
                    USER_MAP9 = "";
                    Again, I think we were pretty much spot on. If you want to include them in the rotation add the names of the maps (ie the bit before .bsp) in to the level.cfg file. You might also check your crmod.cfg as I believe there is a setting there for - turning level voting on/off.

                    I know these are probably silly questions but just to cover the bases, are the maps you are adding to the CRMod progs.dat DEFINITELY in the quake\id1\maps directory on the server? and you are adding the quake file name (minus the .bsp)to the section above not the map title (eg utrav not ultraviolence). Also what happends when you try to vote for your custom map? Getting any error messages? Can you vote for the standard maps?

                    Hope this helps
                    Monty.
                    They are indeed in quake\id1\maps and I added the file names without the bsp extension. When I try to warp it simply says unknown command. e.g. ztndm3 or ultrav, you get unknown command.

                    Comment


                    • #11
                      hmmmm... tricky.

                      Any errors when you run CRMake?

                      As a trip down memory lane, plus it's often useful to have a precompiled server at hand for testing/Lan parties and so forth, if you give me list of maps you want included I'll try a fresh install and see if I can get it work.

                      Kind regards

                      Monty
                      Mr.Burns
                      "Helping to keep this community friendly, helpful, and clean of spammers since 2006"
                      WWW: Quake Terminus , QuakeVoid You Tube: QuakeVoid
                      Servers: Quake.shmack.net, damage.servequake.com

                      News: JCR's excellent ctsj_jcr map is being ported to OOT

                      Comment


                      • #12
                        Originally posted by Mr.Burns View Post
                        hmmmm... tricky.

                        Any errors when you run CRMake?

                        As a trip down memory lane, plus it's often useful to have a precompiled server at hand for testing/Lan parties and so forth, if you give me list of maps you want included I'll try a fresh install and see if I can get it work.

                        Kind regards

                        Monty
                        USER_MAP0 = "aerowalk";
                        USER_MAP1 = "cmt3";
                        USER_MAP2 = "dy";
                        USER_MAP3 = "cleaver";
                        USER_MAP4 = "omdm1";
                        USER_MAP5 = "q1edge";
                        USER_MAP6 = "q3dm6qw";
                        USER_MAP7 = "spirit1dm2";
                        USER_MAP8 = "ultrav";
                        USER_MAP9 = "ztndm3";


                        Thanks

                        Comment


                        • #13
                          I did a fresh install of the server and everything is working fine now, we got some custom maps running at chi.quakeone.com.

                          Here's the list:

                          USER_MAP0 = "aerowalk";
                          USER_MAP1 = "arenax";
                          USER_MAP2 = "cleaver";
                          USER_MAP3 = "disdm4";
                          USER_MAP4 = "q3dm6qw";
                          USER_MAP5 = "ztndm3";
                          USER_MAP6 = "ztndm4";
                          USER_MAP7 = "dy";

                          Comment


                          • #14
                            [Sound of applause and pats on the back ]

                            That's good news on the custom maps - glad it worked out. Looks like my Friday night is unexpectedly free again


                            Kind regards

                            Monty
                            Mr.Burns
                            "Helping to keep this community friendly, helpful, and clean of spammers since 2006"
                            WWW: Quake Terminus , QuakeVoid You Tube: QuakeVoid
                            Servers: Quake.shmack.net, damage.servequake.com

                            News: JCR's excellent ctsj_jcr map is being ported to OOT

                            Comment

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