I am not sure how to get all of this working, perhaps I do not understand enough about what ports are being used and how quake 1 works over a wan. I am going to post what I've been doing and the problems I am running into. Perhaps someone can help.
I am using winded.exe to run the dedicated server using these commands:
winded.exe -game bombsqd -dedicated 8 -port 26000 -startport 26001 -map hstart
Everything works internally.
When I try to connect externally, I receive this message on the server:
SV_ReadClientMessage: NET_GetMessage failed
Client unconnected removed
SV_ReadClientMessage: client disconnected
Client unconnected removed
The client says "connection accepted", but doesn't load. I assume the server has already dropped the connection, as noted above.
I am running a pix 506e, here is what I've done.
Internal Server IP: 172.17.17.20
I've natted 26000-26009 UDP ports for the server.
static (inside,outside) udp interface 26000 172.17.17.20 26000 netmask 255.255.255.255 0 0
static (inside,outside) udp interface 26001 172.17.17.20 26001 netmask 255.255.255.255 0 0
static (inside,outside) udp interface 26002 172.17.17.20 26002 netmask 255.255.255.255 0 0
static (inside,outside) udp interface 26003 172.17.17.20 26003 netmask 255.255.255.255 0 0
static (inside,outside) udp interface 26004 172.17.17.20 26004 netmask 255.255.255.255 0 0
static (inside,outside) udp interface 26005 172.17.17.20 26005 netmask 255.255.255.255 0 0
static (inside,outside) udp interface 26006 172.17.17.20 26006 netmask 255.255.255.255 0 0
static (inside,outside) udp interface 26007 172.17.17.20 26007 netmask 255.255.255.255 0 0
static (inside,outside) udp interface 26008 172.17.17.20 26008 netmask 255.255.255.255 0 0
static (inside,outside) udp interface 26009 172.17.17.20 26009 netmask 255.255.255.255 0 0
I've set my access-list to temporarily allow all UDP traffic.
I don't mind using something else to host, if someone can point me in the right direction. I am still waiting on the official server files to host the "Da Bomb" mod, but right now I just want to be able to connect to the server externally.
Thanks
I am using winded.exe to run the dedicated server using these commands:
winded.exe -game bombsqd -dedicated 8 -port 26000 -startport 26001 -map hstart
Everything works internally.
When I try to connect externally, I receive this message on the server:
SV_ReadClientMessage: NET_GetMessage failed
Client unconnected removed
SV_ReadClientMessage: client disconnected
Client unconnected removed
The client says "connection accepted", but doesn't load. I assume the server has already dropped the connection, as noted above.
I am running a pix 506e, here is what I've done.
Internal Server IP: 172.17.17.20
I've natted 26000-26009 UDP ports for the server.
static (inside,outside) udp interface 26000 172.17.17.20 26000 netmask 255.255.255.255 0 0
static (inside,outside) udp interface 26001 172.17.17.20 26001 netmask 255.255.255.255 0 0
static (inside,outside) udp interface 26002 172.17.17.20 26002 netmask 255.255.255.255 0 0
static (inside,outside) udp interface 26003 172.17.17.20 26003 netmask 255.255.255.255 0 0
static (inside,outside) udp interface 26004 172.17.17.20 26004 netmask 255.255.255.255 0 0
static (inside,outside) udp interface 26005 172.17.17.20 26005 netmask 255.255.255.255 0 0
static (inside,outside) udp interface 26006 172.17.17.20 26006 netmask 255.255.255.255 0 0
static (inside,outside) udp interface 26007 172.17.17.20 26007 netmask 255.255.255.255 0 0
static (inside,outside) udp interface 26008 172.17.17.20 26008 netmask 255.255.255.255 0 0
static (inside,outside) udp interface 26009 172.17.17.20 26009 netmask 255.255.255.255 0 0
I've set my access-list to temporarily allow all UDP traffic.
I don't mind using something else to host, if someone can point me in the right direction. I am still waiting on the official server files to host the "Da Bomb" mod, but right now I just want to be able to connect to the server externally.
Thanks
Comment