I set up an experimental universal server on port 26002 of fvf.servequake.com. The general premise is to have proquake 4.51 rigged up with a bunch of batch files that execute a series of commands that shut down the server, change the gamedir, and "respawn" the server using the map command. I wouldn't call it stable, Rquake crashed on me, not sure why though... seemed to work fine after some more playtesting.
As it stands, only someone with rcon access can change the mod. I have it rigged up to support Slide, Travail, Rquake and vanilla ID1... all things I want to host, but I would rather not have like 6 servers running. Right now the server is in Rquake mode.
As it stands, only someone with rcon access can change the mod. I have it rigged up to support Slide, Travail, Rquake and vanilla ID1... all things I want to host, but I would rather not have like 6 servers running. Right now the server is in Rquake mode.
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