Hi, I'm making a quake map in worldcraft 3.3 with the quake adapter. I have about 5 rooms done with no leaks, warnings or anything else. I'm using the rogue pak for some of it's monsters and weapons but, I need the functionality of the hipnotic pak for some rotations. (opinion) I'm really good at making maps and navigating in Worldcraft but (fact) I suck at quake c. Does someone have or can someone make me a progs.dat that has all the monsters, guns and functionality of both paks combined. Since the .fgd's are just text and no compiling necessary, I'm pretty sure I could make my own .fgd. I have the hipnotic and rogue .fgd's and I get (more or less) how I would have to "smoosh" them together.
I would like to say that, whereas this is my first map - I haven't just made a bunch of boring square rooms. I have vaulted ceilings, plenty of lifts, secrets, triggers, buttons.. etc. I'm a carpenter and a painter by trade and I think my map illustrates that well. I say this so whomever may read this (and can help me) will understand that I'm really pretty passionate about making this map (and making it high quality).
My e-mail is [email protected]. Feel free to mail the progs.dat there if you choose to help me.
Thank you,
MadGypsy
I would like to say that, whereas this is my first map - I haven't just made a bunch of boring square rooms. I have vaulted ceilings, plenty of lifts, secrets, triggers, buttons.. etc. I'm a carpenter and a painter by trade and I think my map illustrates that well. I say this so whomever may read this (and can help me) will understand that I'm really pretty passionate about making this map (and making it high quality).
My e-mail is [email protected]. Feel free to mail the progs.dat there if you choose to help me.
Thank you,
MadGypsy
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