Hello,
I wanted to ask for your opinions on this one.
Which movement do you prefer in Quake ?
I know its hard to say from just these samples...


I just found that there is a cvar, that handles it.
It affects all items, powerups, weapons.
Thank you for your short answer.
Kind regards,
Seven
EDITED:
Uuups, I forgot to mention the command:
cl_itembobheight (default=0)
It is a DarkPlaces command, but other engines most propably have similar ones.
The above sample shows the affect of value = 8.
"cl_itembobheight" "8"
You must put it into your autoexec.cfg !
Otherwise DP will delete it at next startup (if you only put it in your config.cfg).
I wanted to ask for your opinions on this one.
Which movement do you prefer in Quake ?
I know its hard to say from just these samples...


I just found that there is a cvar, that handles it.
It affects all items, powerups, weapons.
Thank you for your short answer.
Kind regards,
Seven
EDITED:
Uuups, I forgot to mention the command:
cl_itembobheight (default=0)
It is a DarkPlaces command, but other engines most propably have similar ones.
The above sample shows the affect of value = 8.
"cl_itembobheight" "8"
You must put it into your autoexec.cfg !
Otherwise DP will delete it at next startup (if you only put it in your config.cfg).
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