I just stumbled on this rather nice open-source (GPL) multi-platform tool: Perler by Snild Dolkow.
(Its java, so you will need a JRE installed, unzip for source-code)
Watch the HD version on YouTube
I've made me an xml version of the quake palette (with and without the fullbrights) which can me imported for testing..
I figure this could come in handy for those who try to make new textures for quake! (the old-fashioned low res kind)
Below a comparison of the original picture and one reduced to quake's palette:
Original 512x512:

Converted to quake's palette and reduced to 128x128:

Not too bad if you ask me
Edit: Included a quake palette with fullbrights
(Its java, so you will need a JRE installed, unzip for source-code)
Watch the HD version on YouTube
I've made me an xml version of the quake palette (with and without the fullbrights) which can me imported for testing..
I figure this could come in handy for those who try to make new textures for quake! (the old-fashioned low res kind)
Below a comparison of the original picture and one reduced to quake's palette:
Original 512x512:

Converted to quake's palette and reduced to 128x128:

Not too bad if you ask me

Edit: Included a quake palette with fullbrights
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