Ok, so I've decided to go through all the quake maps and fix every instance of z-fighting, and if I'm feeling really ballsy, fix all these bugs.
After trying out a few different map editors I feel Worldcraft 3.3 with QuakeAdapter is good for me because it's easy to figure out and it's easy to compile the map (BSP was being a real pain in my ass).
So, after 20 minutes of fiddling around with the map sources I just received I've made progress.
Behold, the infamous Quad lift in E1M1.
Isn't it beautiful?
Now, for some reason all the doors and switches on the map have misaligned textures. Is this a common thing with Worldcraft? Is there a simple fix or do I need to go to every door and switch on the map and realign every texture? How do I do that?
If anyone has any suggestions or advice please feel free to share it. This is my very first taste of map editing so I'm going to need all the help I can get...that is of course unless someone else wants to do this instead!
After trying out a few different map editors I feel Worldcraft 3.3 with QuakeAdapter is good for me because it's easy to figure out and it's easy to compile the map (BSP was being a real pain in my ass).
So, after 20 minutes of fiddling around with the map sources I just received I've made progress.
Behold, the infamous Quad lift in E1M1.
Isn't it beautiful?
Now, for some reason all the doors and switches on the map have misaligned textures. Is this a common thing with Worldcraft? Is there a simple fix or do I need to go to every door and switch on the map and realign every texture? How do I do that?
If anyone has any suggestions or advice please feel free to share it. This is my very first taste of map editing so I'm going to need all the help I can get...that is of course unless someone else wants to do this instead!

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