I'm experiencing an odd effect with some light, namely light emitted from the enforcers lasers and light emitted from the player while a power-up is active.
It's hard to explain what it looks like, but it makes me think of out of sync frames, filming a TV with a video camera and weird refresh rate stuff. It looks like it's strobing at a fast rate which is out of sync with my fps or refresh rate. Using "lightmaps only" of course.
EDIT: Ok, I did what I should have done before I made this post. I applied vsync and it went away. I guess my only question is why does the enforcer laser pulsate like the power-ups and doesn't just emit static light like fireballs? I guess this is Id-side and not DirectQ-side?
It's hard to explain what it looks like, but it makes me think of out of sync frames, filming a TV with a video camera and weird refresh rate stuff. It looks like it's strobing at a fast rate which is out of sync with my fps or refresh rate. Using "lightmaps only" of course.
EDIT: Ok, I did what I should have done before I made this post. I applied vsync and it went away. I guess my only question is why does the enforcer laser pulsate like the power-ups and doesn't just emit static light like fireballs? I guess this is Id-side and not DirectQ-side?
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