Hello!
I was over at /r/quake and found a link to something that got me very interested. Does anyone know how to create the effects that this video
has for it's mountain range perimeter?
Or is it just a lot of vertex manipulation?
I ask because I'm working on a map right now (city) and it would be great to slap a massive custom texture background with buildings.
It looks like it's a huge block that was vertex editing at the top for the points and curvature, and then a huge texture applied to it.
The example is about 0:55-1:10 into the video.
[ame=http://www.youtube.com/watch?v=ThOMMiITtEs]Explore or Die by Speedy - Quake Single Player - YouTube[/ame]
Thanks!
I was over at /r/quake and found a link to something that got me very interested. Does anyone know how to create the effects that this video
has for it's mountain range perimeter?
Or is it just a lot of vertex manipulation?
I ask because I'm working on a map right now (city) and it would be great to slap a massive custom texture background with buildings.
It looks like it's a huge block that was vertex editing at the top for the points and curvature, and then a huge texture applied to it.
The example is about 0:55-1:10 into the video.
[ame=http://www.youtube.com/watch?v=ThOMMiITtEs]Explore or Die by Speedy - Quake Single Player - YouTube[/ame]
Thanks!
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