Hey guys,
Going through some BSP tutorials and Worldcraft's toEntity button is causing me some grief. I can tie a brush to a new func_door entity the first time round (the door works after compiling), but if I reselect the brush/entity and try and alter its properties it's as if it isn't an entity any more (I get the VisGroup menu instead) - even though it has been coloured purple in the editor.
Once in a while I will hit 'toEntity' and it will warn me that it is already an entity, so why doesn't it detect this the rest of the time?

Created the door brush

toEntity dialogue

Door brush is now tied to func_door

No entity properties
Any help would be appreciated,
Thanks.
Going through some BSP tutorials and Worldcraft's toEntity button is causing me some grief. I can tie a brush to a new func_door entity the first time round (the door works after compiling), but if I reselect the brush/entity and try and alter its properties it's as if it isn't an entity any more (I get the VisGroup menu instead) - even though it has been coloured purple in the editor.
Once in a while I will hit 'toEntity' and it will warn me that it is already an entity, so why doesn't it detect this the rest of the time?
Created the door brush
toEntity dialogue
Door brush is now tied to func_door
No entity properties
Any help would be appreciated,
Thanks.
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