Hello everyone, new member but long time quake player! I'm making a map using worldcraft 3.3 with quakeadapter, and I want to have readable text in it, like in The Demon King. I've bound "impulse 12" to "r" in the config, but I think I need help to proceed with my idea.
How did the author of that mod get readable text in the game? Where in the resources is this text stored, and how is it called forth in in-game interaction? Is it a custom func_ or something?
Any help you can provide will be much appreciated! Thanks.
How did the author of that mod get readable text in the game? Where in the resources is this text stored, and how is it called forth in in-game interaction? Is it a custom func_ or something?
Any help you can provide will be much appreciated! Thanks.

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