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Ancient ghosts of the fallen [New effect]

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  • #31
    Thank you! For the second question, I am ashamed.

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    • #32
      Hi everybody, sorry for my bad english but, do you know if is possible to make this effect in a pk3 file or by another way, i dont want use the small compilation... i just want this efect for all monster in the game...

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      • #33
        Hello Moonlights,

        You should at least read the "small mod compilation"�s readme.txt.
        There is no reason why you should not "want" it.
        You can switch off its features, except the ones you like.

        In your case you would only leave the "Ancient ghosts of the fallen" feature for all enemies.
        That is it.
        The "small mod compilation" was designed to be adjustable like this.

        Regards,
        Seven
        Last edited by Seven; 02-26-2012, 12:52 PM.

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        • #34
          I have no choice in the mod selection in option....
          I have unpacked the pk3 file for find the ghost file but when i use that i have juste the sound and a big collored box going up

          And sorry for my bad english, i do my best

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          • #35
            Originally posted by Moonlights View Post
            I have no choice in the mod selection in option....
            I have unpacked the pk3 file for find the ghost file but when i use that i have juste the sound and a big collored box going up

            And sorry for my bad english, i do my best
            Hi Moonlights,
            you have to edit the autoexec.cfg. Please read the main readme from Sevens wonderful Small Mod Compilation!

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