First off major credits go out to the QRP Team. I made the skin entirely out of their textures, so I can only take credit for the mesh and slapping their textures onto the model with some slight editing.
This contains the model itself and a optional shader addon. The shader makes the "Quake Logo" area animate. Not at all required, so if you don't like - delete the OoPpEe-PShield-Shader.pk3 and it won't animate.
Version 2 (yes so soon lol)
-Added Gloss Maps
-Luma Maps are brighter. In many areas where the Shield was found you only saw little parts of the shield. This is changed and fixed.
-Lower Res Luma maps. They are now 256x256 instead of 512x512. This was for 2 reasons. There was no difference between the 2 that one could see unless they zoomed in and just stared at it for awhile. Generally you wouldn't do this. This (2nd reason) also made the entire pack smaller than the first WITH the added Gloss maps.
[ame]http://www.youtube.com/watch?v=xmpVMcjV-M0[/ame]

***Download Here***
Version 1 (No gloss maps, pointless higher res Luma maps)
***Download Here***
This contains the model itself and a optional shader addon. The shader makes the "Quake Logo" area animate. Not at all required, so if you don't like - delete the OoPpEe-PShield-Shader.pk3 and it won't animate.
Version 2 (yes so soon lol)
-Added Gloss Maps
-Luma Maps are brighter. In many areas where the Shield was found you only saw little parts of the shield. This is changed and fixed.
-Lower Res Luma maps. They are now 256x256 instead of 512x512. This was for 2 reasons. There was no difference between the 2 that one could see unless they zoomed in and just stared at it for awhile. Generally you wouldn't do this. This (2nd reason) also made the entire pack smaller than the first WITH the added Gloss maps.
[ame]http://www.youtube.com/watch?v=xmpVMcjV-M0[/ame]
***Download Here***
Version 1 (No gloss maps, pointless higher res Luma maps)
***Download Here***
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