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HD trees for drake mod

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  • #16
    @mom
    the textures are currently already 2048x2048, should be high enough i think


    @iron
    you sure you didnt change anything else in the pk3? i just tried and they show up fine for me.
    what i think you are most likely seeing is perfectly normal. you are probably referring to this?

    if that is what you are talking about, that is perfectly normal.
    in the original quake render if a model is in a dark area the entire model is made darker, and not just part of the model.
    and like that tree just happens to be in a corner that is darker
    .
    are you curious about what all there is out there in terms of HD content for quake?
    > then make sure to check out my 'definitive' HD replacement content thread! <
    everything that is out there for quake and both mission-packs, compiled into one massive thread

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    • #17
      Originally posted by talisa View Post
      @mom
      the textures are currently already 2048x2048, should be high enough i think
      Sure hehe but this is not what I get cause the max file size here at q1.com.

      NM!

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