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Creepcam [ QC Chasecam ]

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  • Creepcam [ QC Chasecam ]

    Ok some of you hardcore guys probably recall Creepcam from as far back as 1998? It was made by a member of the Dimebox clan (Jeff Preshing) and it was the fist unique chasecam that did not just follow a player x units above his head. Turns out it aims in perspective with regards to the current nearby enemy your chased player is combating, or in teamplay, the teammate.

    Example of it being used inthe old Frogbot CTF mod:

    [ame=http://www.youtube.com/watch?v=2O4c_XYf4MM]Quake 1 Frogbot with creepcam - YouTube[/ame]


    2 years ago I was able to contact Jeff Preshing, and he had src files for the first clean version made, which he emailed me for study. I had plans to post the src somewhere with instructions on what to extract to port it into any mod via an install.txt , and recently with BIG help from Primallove, it was finally done. The src plus an install.txt that descrinbes how to get it into any mod supplied here:

    https://github.com/teknoskillz/Creep...er/install.txt

    Me and Primallove also worked for days testing the cam trying to find ways to improve it, and made some progress. We came up with a "monster cam" mode for coop and a respawn timer option when you die so that you chase cam another live player if available or the last monster that killed you. Kind of adds some fun to the coop experience. Still more tests to do with the new features, but if anyone is interested in the code let me know and will post it.

    Thanks again to Primallove for the help - I had been wanting to do this for over 2 years, and he figured it out in < 1 day.

  • #2
    @Cobalt

    It's no problem. As I mentioned I am new to the QC scene and still learning much myself. I quite like this observer/chasecam. It's truly a unique one. Still many bugs to work out. Thank you for all your insight as well! Hopefully someone will find this useful. One caveat I should mention. In the code we have edited I used colored words which is cool but isn't compatible with many engines out there. So we should probably change those to some of the quake conchars later for more backwards compatibility. To me nothing exist but DP and FTE LOL.

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