Originally posted by Amon26
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Arcane Dimensions
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oh i forgot to add, I got AD working with Qbism without any fuss. It looks okay, but i perfer it in QuakeSpasm strangely enough. I think it's just because there's so many colors, and the software engine gets a little overloaded.
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https://dl.dropboxusercontent.com/u/...idowmaker2.wav here's a link to the sfx. hope you like.
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Originally posted by Amon26 View PostIf you like I can put together a widowmaker sfx for you/anyone to use at their leisure.
Has anyone tried the new patch2 with DP or WinQuake engines?
Any new/old bugs to report?
Another screenshot from ad_e2m2 (via website attachment)
IMG tags are still broken which is really weird.
Attached Files
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No worries sock. If you like I can put together a widowmaker sfx for you/anyone to use at their leisure.
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A new SFX for the Widowmaker? It's a mean gun, it deserves a mean sound. Also any thoughts on making upgrades to the RL/Grenade/SNG too?
ad_e1m1. it's not a big level, however for me almost unplayable with darkpalces engine
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yesterday i finally had a chance to play arcane dimension for the first time. i've deliberately decided no to play ad until i finish nehahra rtlights. they are complete now so i could end my austerity.
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it may sound pompous but i believe ad is (and will be) the most important release for quake in years. not because of the levels, but because of all the new features. i wanna thank to all participant, you've done an incredible job. projectile based shotgun is a great addition and the particle effects... well i thought i know how to make pretty particle effets, but you've beat me big time :-)
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i have a question regarding one of the new levels in patch2 - ad_e1m1. it's not a big level, however for me almost unplayable with darkpalces engine. i really don't get it - framerate is about 55-60 (v-sync on), but the actual movemenet is laggy as hell. i didn't have problems with the other levels except for the ad_swampy. that one is unplayable in dp engine with the average fps about 10. that is understandable though because that level is huge. ad_e1m1 on the other is small, fps counter says 60 but the game is l-a--g---g---y. did anyone else encounter similar problem?
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jakub
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YESS!!!!
I just got done with the two new levels, I'm sure I didn't find all the secrets and stuff but they were right on-point. Wonderful work!
One suggestion. A new SFX for the Widowmaker? It's a mean gun, it deserves a mean sound. Also any thoughts on making upgrades to the RL/Grenade/SNG too?
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Patch 2 Download link
Patch 2 - Gameplay/Visual Update download - AD mod for Quake - Mod DB
There are co-op points in the new maps, check the start map for new portals.
The readme file has full details of all the new and fixed stuff in the patch.
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