i originally posted this at i3d ... but that forum seems to be slow to response. so im re-posting here.
player model, im most definitely going to have to redo the colors so they can be changed in the settings menu..

small update did a test to see if i could export to md3 and convert to mdl successfully - success , my mesh/texture in qme

next i have to work on rigging and animation... but i dont know if i want to skip that and redo his texture in wally so the colors change correctly... both seem to be a pain for me..
anyways decided to work on the skin, here's the finalized version with working color options.

oh and this is one of the cooler combos imo
player model, im most definitely going to have to redo the colors so they can be changed in the settings menu..

small update did a test to see if i could export to md3 and convert to mdl successfully - success , my mesh/texture in qme

next i have to work on rigging and animation... but i dont know if i want to skip that and redo his texture in wally so the colors change correctly... both seem to be a pain for me..
anyways decided to work on the skin, here's the finalized version with working color options.

oh and this is one of the cooler combos imo

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