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Shader animated V_Prox for MP1 SoA

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  • Shader animated V_Prox for MP1 SoA

    Just a try....
    Have a look in game please:




    Uploaded with ImageShack.us


    Uploaded with ImageShack.us



    Ruohis_v_prox_animated.zip
    Last edited by webangel; 02-21-2011, 12:25 PM.

  • #2
    Fixed the title for you
    From the screens - looks like you're off to a great start.
    I never knew that the shader animated content would be such a huge hit. Makes me consider making a animated pack of my Mission Pack weapons.

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    • #3
      thank you

      hi ooppee,
      thanks for correcting the title!

      how i said - this is just a try.

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      • #4
        Hello webangel,

        Yes, once you acquired the taste, there is no stopping !

        It doesnt need artist skills, as you can see in this example.
        All you need is a good idea and the will.

        Even a small animation can make a huge difference sometimes.

        You are on a good path webangel.
        And doesnt matter what the future will bring, please dont delete all your work again.
        There are people out there for sure, that will use your work.
        (even if they are too lazy to say: "Thank you" in this thread)

        Best wishes,
        Seven

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        • #5
          thank you seven.
          how i said before....



          i dont do that again....
          Last edited by webangel; 02-20-2011, 02:31 PM.

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          • #6
            Looks great so far. Only thing I would recommend is that the orb should look more like the Proximity Bomb.

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            • #7
              Will agree or even just reskin the standard grenade to match the grenade on your view model. Would change the design of the prox mine completely but it'd make it make your view model.

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