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  • crosshairs

    Hi


    crosshairs pack


    http://www.quaketastic.com/upload/fi...crosshairs.rar


    you have to place the pk3 in id1 or a mod dir...then type crosshair 1-8

    you may have to adjust the crosshair_size to see them.

    i use the crosshair settings
    "crosshair" "7"
    "crosshair_color_alpha" ".6"
    "crosshair_size" ".07"






    regards



    Sean

    Last edited by seanstar; 11-11-2011, 05:48 AM.

  • #2
    Very nice Sean! I'm downloading it..
    Keep up the good work!
    200 a�os de mi querido PARAGUAY
    14/05/1811

    Comment


    • #3
      osjc's crosshair

      Firstly awesome work there and secondly, hope you don't mind me hijacking this thread, but having seen how simple it is to create and fit crosshairs (thanks to you sean), I made this one last night!

      Its simply the original box art from the game, yes a simple and boring 'Q' but I like it and IMO the shape makes a very natural crosshair...

      oh, yeah, once downloaded you'll need to copy this to your id1/gfx folder and select 'crosshair2' in the settings menu/console...
      You will definately want to change the size and possibly the alpha too;
      size should be set to - 'crosshair_size 0.2'
      alpha should be set to - 'crosshair_color_alpha 0.2'
      (although I use alpha setting 0.1 as I like the crosshair to be very subtle...)

      enjoy...or not

      Latchford
      Last edited by osjclatchford; 05-23-2011, 12:24 AM.

      Comment


      • #4
        Can you post a pic of your crosshair ingame latchford please?
        200 a�os de mi querido PARAGUAY
        14/05/1811

        Comment


        • #5
          will do asap, watch this space...

          *UPDATE*
          screen as promised...
          *END*
          Last edited by osjclatchford; 05-24-2011, 12:23 AM.

          Comment


          • #6
            I did low res versions of the Q logo a while back, saw these and figured I'd touch up on them a bit. They are low res like I said - 16x16 and 32x32. Nowhere near the quality osjclatchford's will have.
            However some may want?
            Just type in:
            crosshair 8
            for the large
            crosshair 9
            for the small

            I myself prefer 9, as it's very small. Less than 2kb for the crosshairs zipped up lmao
            Attached Files

            Comment


            • #7
              Inspired by this, I made one as well...

              DOWNLOAD >> http://www.quakeone.com/qrack/crosshair14.png



              www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

              Comment


              • #8
                wow, this thread is sure to get a lot of new crosshairs on it, so far they are looking great!

                Comment


                • #9
                  Sweet crosshair R00k!

                  Comment


                  • #10
                    It's probably a (c) infringement but i see it as fan art... I just ripped the QuakeLive logo...

                    The image, 128 x 128 on a transparent background,
                    I selected the color white first, then copy to grab the shape.
                    expanded the selection by 2 pixels then colored the selection black
                    then a blur filter, and paste the white back on top, and a final blur to smooth everything out. All layers were set to 50% opacity, merge visible, save- done.
                    Using white allows the engine to color the crosshair in-game.
                    www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

                    Comment


                    • #11
                      Well, whatever you did, it's now my new crosshair.

                      Comment


                      • #12
                        I love R00k's and latchford's crosshairs!
                        200 a�os de mi querido PARAGUAY
                        14/05/1811

                        Comment


                        • #13
                          Originally posted by osjclatchford View Post
                          Firstly awesome work there and secondly, hope you don't mind me hijacking this thread, but having seen how simple it is to create and fit crosshairs (thanks to you sean), I made this one last night!

                          Its simply the original box art from the game, yes a simple and boring 'Q' but I like it and IMO the shape makes a very natural crosshair...

                          oh, yeah, once downloaded you'll need to copy this to your id1/gfx folder and select 'crosshair2' in the settings menu/console...
                          You will definately want to change the size and possibly the alpha too;
                          size should be set to - 'crosshair_size 0.2'
                          alpha should be set to - 'crosshair_color_alpha 0.2'
                          (although I use alpha setting 0.1 as I like the crosshair to be very subtle...)

                          enjoy...or not

                          Latchford

                          i want you to post your crosshairs so i can try them


                          nice crosshairs from you and Rook=P



                          .
                          Last edited by seanstar; 11-11-2011, 06:07 AM.

                          Comment


                          • #14
                            Originally posted by seanstar View Post
                            bind "MWHEELUP" "fov 10;sensitivity 1;crosshair 12;crosshair_size .9;play scope.wav"
                            bind "MWHEELDOWN" "fov 30;sensitivity 3;crosshair 12;crosshair_size .9;play scope.wav"
                            bind "/" "fov 90;sensitivity 5;crosshair 7;crosshair_size .08;play scope.wav"
                            Try this for your mwheels.

                            alias resetzoom "fov 90;sensitivity 5;crosshair 7;crosshair_size .08"

                            alias scope1 "fov 10;sensitivity 1;crosshair 12;crosshair_size .9;play scope.wav; bind MWHEELUP scope1reset"
                            alias scope1reset "fov 90;sensitivity 5;crosshair 7;crosshair_size .08;play scope.wav; bind MWHEELUP scope1"

                            alias scope2 "fov 30;sensitivity 3;crosshair 12;crosshair_size .9;play scope.wav; bind MWHEELDOWN scope2reset"
                            alias scope2reset "fov 90;sensitivity 5;crosshair 7;crosshair_size .08;play scope.wav; bind MWHEELDOWN scope2"

                            Bind scope1 and scope2 to your zoom keys.
                            Then add resetzoom to all direct weapon switches and the impulses to switch guns:
                            bind 1 "impulse 1; resetzoom"
                            bind 8 "impulse 8; resetzoom"
                            then weapon cycle do the same. They too use impulse commands. Should remove all need to use a third key Only time you'd get a zoomed in view is if you end a level while zoomed. You'd remained zoom, although just change weapons and fixed.

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                            • #15
                              dpmod has a zoom...i think its +button5
                              Last edited by seanstar; 11-11-2011, 06:08 AM.

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