Hello there this is the first release of our Quake 1 mod please read below for more details. after playing the mod please give feedback and any suggestions. Oh yeah and if the game happens to crash in multiplayer please let us know. Also have fun!
FROM THE README:
QCoop Ver 0.5
README:
Welcome to the first public release of QCoop, this aims to make quake coop games more challenging by throwing more difficult monsters at you and adding a more cooperative nature to the game. For example we have implemented a mode for your Axe in which you can use to heal your teammates (At a price of sacrificing your own health). Also in Coop mode if one member of your team dies you now restart the level from the beginning. So team work is essential!
This modfication should work with all Quake clients
CONTROLS:
SWITCH AXE MODE = RIGHT MOUSE BUTTON (PLEASE DO NOT REBIND THIS KEY)
INSTALLATION:
Place "qcoop" inside your quake folder and make a shortcut with the launch parameter "-game qcoop"
KNOWN BUGS:
If the player has healing mode enabled and hits a wall or ground etc whilst in healing mode you will still lose health (working on it, deal with it)
Axe wall hit sounds do not play
IMPORTANT NOTES:
Healing Axe only works if friendly fire is turn on (at the moment)
ChangeLog:
Added better Coop spawn system!
Gave axe healing mode
Soldier now has nailgun
Dogs attack faster
Enforcers use rocket launchers and super shotguns
Ogres fire triple bursts of grenades
Knights have a long range attack
Hell Knight's attack patterns more varied
Vore's/Shalrath's spikes launch more often
wizard/Scrag fires faster and more accurate + Health Buff
Shambler's Health Buffed
CREDITS:
P.Marsh AKA Biggherkin (Coding,Concept)
D.Marsh AKA EvilMarshy (Coding,Concept)
ID Software (For a fudgin' awesome game!!!)
DOWNLOAD LINK VER 0.5:
qcoop.zip
DOWNLOAD LINK VER 0.6:
qcoop.zip
FROM THE README:
QCoop Ver 0.5
README:
Welcome to the first public release of QCoop, this aims to make quake coop games more challenging by throwing more difficult monsters at you and adding a more cooperative nature to the game. For example we have implemented a mode for your Axe in which you can use to heal your teammates (At a price of sacrificing your own health). Also in Coop mode if one member of your team dies you now restart the level from the beginning. So team work is essential!
This modfication should work with all Quake clients
CONTROLS:
SWITCH AXE MODE = RIGHT MOUSE BUTTON (PLEASE DO NOT REBIND THIS KEY)
INSTALLATION:
Place "qcoop" inside your quake folder and make a shortcut with the launch parameter "-game qcoop"
KNOWN BUGS:
If the player has healing mode enabled and hits a wall or ground etc whilst in healing mode you will still lose health (working on it, deal with it)
Axe wall hit sounds do not play
IMPORTANT NOTES:
Healing Axe only works if friendly fire is turn on (at the moment)
ChangeLog:
Added better Coop spawn system!
Gave axe healing mode
Soldier now has nailgun
Dogs attack faster
Enforcers use rocket launchers and super shotguns
Ogres fire triple bursts of grenades
Knights have a long range attack
Hell Knight's attack patterns more varied
Vore's/Shalrath's spikes launch more often
wizard/Scrag fires faster and more accurate + Health Buff
Shambler's Health Buffed
CREDITS:
P.Marsh AKA Biggherkin (Coding,Concept)
D.Marsh AKA EvilMarshy (Coding,Concept)
ID Software (For a fudgin' awesome game!!!)
DOWNLOAD LINK VER 0.5:
qcoop.zip
DOWNLOAD LINK VER 0.6:
qcoop.zip
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