Hello,
this is a 'works-for-me' port of ProQuake 4.51 for Linux
including the binary glquake_glx.
What does not work/compile:
quake_x11
unixded
menu_video causes a crash
cl_autodemo (it's there but does not work for now)
New stuff:
/record will generate a demo name for you (YYYY_MM_DD_HH_mm_ss_mapname).
alsa support
Fixed /namemaker (make last row accessable).
This is only a rough port. It works for me and tbh that's all I'm after for the moment
If it does not work for you out of the box and you have no experience with
compiling/fixing stuff, this is not for you.
Steps taken to get there:
I unzipped proquake.451 sources, cp'd over the Makefile and .deps from
ProQuake 3.60 for Linux and fixed stuff as it broke
I started this maybe a year ago and, since I could not get fullscreen to work,
forgot all about it till 1 week ago so I don't really remember what exactly
I changed/fixed/altered to get it to work.
Since fullscreen works now, here it is
ProQuake.451.zip
proquake.451.zip
Uploaded to quaketastic.com, README added like suggested by Spririt, thx!
GL
this is a 'works-for-me' port of ProQuake 4.51 for Linux
including the binary glquake_glx.
What does not work/compile:
quake_x11
unixded
menu_video causes a crash
cl_autodemo (it's there but does not work for now)
New stuff:
/record will generate a demo name for you (YYYY_MM_DD_HH_mm_ss_mapname).
alsa support
Fixed /namemaker (make last row accessable).
This is only a rough port. It works for me and tbh that's all I'm after for the moment

If it does not work for you out of the box and you have no experience with
compiling/fixing stuff, this is not for you.
Steps taken to get there:
I unzipped proquake.451 sources, cp'd over the Makefile and .deps from
ProQuake 3.60 for Linux and fixed stuff as it broke

I started this maybe a year ago and, since I could not get fullscreen to work,
forgot all about it till 1 week ago so I don't really remember what exactly
I changed/fixed/altered to get it to work.
Since fullscreen works now, here it is

ProQuake.451.zip
proquake.451.zip
Uploaded to quaketastic.com, README added like suggested by Spririt, thx!
GL
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